Tim_Verberne

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I design and compose musical systems for games. I occasionally do sound design for games as well. I upload the sounds that where either scrapped or unused to FreeSound.org for everyone to use for free.

Tim_Verberne's latest sounds

  • Currently /5 Stars.

A compilation of recordings of a large tin can being handled in a variety of ways.

  • Currently /5 Stars.

A compilation of recordings of a small tin can being handled in a variety of ways.

  • Currently /5 Stars.

A compilation of recordings of a small wooden planks being dropped to the ground.

  • Currently /5 Stars.

A digitally modelled impulse response of a location. I use these impulse responses for sound implementation in games, but some ...

  • Currently /5 Stars.

A digitally modelled impulse response of a location. I use these impulse responses for sound implementation in games, but some ...

  • Currently /5 Stars.

A digitally modelled impulse response of a location. I use these impulse responses for sound implementation in games, but some ...

  • Currently /5 Stars.

A digitally modelled impulse response of a location. I use these impulse responses for sound implementation in games, but some ...

  • Currently /5 Stars.

A digitally modelled impulse response of a location. I use these impulse responses for sound implementation in games, but some ...

  • Currently /5 Stars.

A digitally modelled impulse response of a location. I use these impulse responses for sound implementation in games, but some ...

  • Currently /5 Stars.

A digitally modelled impulse response of a location. I use these impulse responses for sound implementation in games, but some ...

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