Log in to Freesound

Problems logging in?
Don't have an account? Join now

Problems logging in?

Enter your email or username below and we'll send you a link to help you login into your account.

Back to log in

Almost there!

We've sent a verification link by email

Didn't receive the email? Check your Spam folder, it may have been caught by a filter. If you still don't see it, you can resend the verification email.

Default title

  • Sounds
  • Tags
  • Forum
  • Map
    • Sounds
    • Packs
    • Forum
    • Map
    • Tags
    • Random sound
    • Charts
    • Donate
    • Help

Freesound Forums

  • Freesound Forums
  • Beast Whoosh beta UI feedback
  • Broad Sound Taxonomy

Broad Sound Taxonomy

Subscribe

Started April 20th, 2025 · 5 replies · Latest reply by Sadiquecat 3 months, 1 week ago

Sadiquecat

3,330 sounds

410 posts

4 months, 4 weeks ago
#1

Hey there.
I'm really glad this feature is here!
It's nice to explore the categories / subcategories, and see how many sounds each have.
47% are sound effects, 19% are Music, 16% instrument samples, 11% soundscapes, 5% speech. I'm surprised that speech is that low. (Perhaps we could aim a few Dares towards that?)

A inconvenience I encounter with this new system, is the few extra steps it takes when uploading large quantities of sounds. It would be great, like for packs, if we could include a batch step when describing, to include all sound in the same category. Like the Licensing and Pack steps.
Being free to fine-tune the category at the usual description step if there's a few odd ones out.

CC0 Be a hero.
frederic.font

748 sounds

494 posts

4 months, 4 weeks ago
#2

Hi,

Thanks for the suggestion!
This is indeed a good idea. We also have plans to add some UI elements in the description form to allow to copy one field to all other sounds in the current description batch (e.g., "copy tags to all other sounds"), so this might help as well. Would you like to open an issue in Github with your suggestion?

Thanks!!

frederic
the freesound team
Sadiquecat

3,330 sounds

410 posts

4 months, 4 weeks ago
#3

Hi,

Those are some great plans! Looking forward to it! grin
I'm afraid I'm unfamiliar with Github. Id prefer avoiding it ^^'

Thanks!

CC0 Be a hero.
Sadiquecat

3,330 sounds

410 posts

3 months, 1 week ago
#4

Hi,

Perhaps we could add a FAQ to this ?
https://freesound.org/help/faq/#the-broad-sound-taxonomy

Some hesitations I had :
1) Small sounds big machines. Like a button feels like it's a "small object" but when it's part of a traffic light or other big machinery, it's technically "other mechanisms" but feels weird to put it next to a lathe or engine. When Id put a button for my mouse or computer into the small-objects.

I have recordings of parks, not even a city center park but a more natural sub-urbain park, mostly natural sounds but it's still man made/maintained. On the flip side, a city park might have more natural sounds than id expect in a urbain recording.
So does city parks sounds belong in nature or urbain? (Id guess the latter. but perhaps something to clarify in the help section.

Surly more will come.
Cheers!

CC0 Be a hero.
Post reply
About Freesound Terms of use Privacy Cookies Developers Help Donations Blog Freesound Labs Get your t-shirt!
© 2025 Universitat Pompeu Fabra