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To produce this sound totally synthesis, I generated several tones to create the tune playball notes. I found the following melody: C / D / D # / F / D # / F that I wrote in frequency on Audacity. I then varied the notes times to create a rhythm, then I varied the amplitude manually waves to create relief and create fades of opening and closing. I then added effects: leveler, reverberation, echo. And then I added silences before and after this melody.
I was inspired by the sounds that can be found in video games, during a victory.
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Analyse selon la typologie de P. Schaeffer :
Code typologique de Schaeffer : N
Masse : groupe de sons
Timbre harmonique : terne avec variations des hauteurs
Grain : lisse
Allure : présence d’un léger vibrato
Dynamique : douce et graduelle
Profil mélodique : variation serpentine
Type
Wave (.wav)
Duration
0:03.000
File size
258.4 KB
Sample rate
44100.0 Hz
Bit depth
16 bit
Channels
Mono