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Part of the sound effects pack I’ve created for GDQuest’s “Harvester” - a 2D space game created in Godot – a fantastic open-source game engine.
You can watch the making of on YouTube: https://youtube.com/playlist?list=PLi2LbJnGR-497nB9Y28Wp0SFRJoj9fO5U
The sounds were produced entirely with libre software on Linux.
Type
Flac (.flac)
Duration
0:00.170
File size
14.7 KB
Sample rate
48000.0 Hz
Bit depth
16 bit
Channels
Stereo
4 years ago
Small but still very cool regardless! I like the use of the stereo field for these, and I could see this as an automatic weapon with the sounds randomized and filled with silence to equal out. It would make for a cool, stutter gun effect for a space pirate or gangster's weapon.