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You MUST credit me if you use this! Write "Healing (Ripple) by Dylan Kelk" somewhere in your project's credits/acknowledgements. Be cool if you shared your project with me too, I love seeing how people use my work!
A pleasant sound I created by filtering another sound I produced through a grain delay tool. Could be heard when a character in a video game is healed. Or for other purposes such as when a new quest is added, an important item is found or a step to solving a puzzle has occurred.
Produced with Ableton.
Type
Wave (.wav)
Duration
0:02.612
File size
900.1 KB
Sample rate
44100.0 Hz
Bit depth
32 bit
Channels
Stereo