This is the original 8-second drum loop that I ran through Akaizer for my "Sci-fi Ambient Drone" upload. It's Creative Commons CC0, so please treat it as public …
September 5th, 2020
This is the unprocessed version of my "Sci-fi Ambient Drone" upload. It's Creative Commons CC0, so please treat it as public domain. You can use it in any …
September 5th, 2020
This is a sci-fi ambient drone sound I made. It's Creative Commons CC0, so please treat it as public domain. You can use it in any commercial or …
September 5th, 2020
10 minutes of a thunderstorm, recorded September 7th, 2019 from my apartment window in Seattle.
This is the raw recording straight from my Zoom H5. Levels were kept …
September 9th, 2019
Note: the high-pitched squeaks are artifacts from Freesound's preview and aren't present in the actual recording.
10 minutes of a thunderstorm, recorded September 7th, 2019 from my apartment …
September 9th, 2019
The sound of a creaky door, recorded with my Zoom H5.
Processing: noise-removal (ReaFir), mild compression/coloration (Molot VST), and convolution reverb (Reverberate Core; factory preset: Medium Plate TS).
November 25th, 2016
This is a gurgling sound I created by accident. It's a short clip from the "New Dimensions in Sound (1957)" public domain clip from the Prelinger collection at …
April 13th, 2016
These are glitch sounds I made through a technique called "databending." Basically I opened several pictures in Audacity, and forced it to play them as sound files.
March 24th, 2016
These are glitch sounds I made through a technique called "databending." Basically I opened several pictures in Audacity, and forced it to play them as sound files.
March 24th, 2016
These are glitch sounds I made through a technique called "databending." Basically I opened several pictures in Audacity, and forced it to play them as sound files.
March 24th, 2016
These are glitch sounds I made through a technique called "databending." Basically I opened several pictures in Audacity, and forced it to play them as sound files.
March 24th, 2016
These are glitch sounds I made through a technique called "databending." Basically I opened several pictures in Audacity, and forced it to play them as sound files.
March 24th, 2016
These are glitch sounds I made through a technique called "databending." Basically I opened several pictures in Audacity, and forced it to play them as sound files.
March 24th, 2016
These are glitch sounds I made through a technique called "databending." Basically I opened several pictures in Audacity, and forced it to play them as sound files.
March 24th, 2016
These are glitch sounds I made through a technique called "databending." Basically I opened several pictures in Audacity, and forced it to play them as sound files.
March 24th, 2016