Studio Recordings by Johan Deecke -Gunshot -Explosions -Bang Mic(s): Shure SM7B Source: Balloon Popping in a Stairwell Processing: Limiting, HPF ~40Hz, natural reverb. Type: .wav Channel: Stereo Rate: …
JohanDeecke
November 30th, 2016
November 30th, 2016
Studio Recordings by Johan Deecke -Gunshot -Explosions -Bang Mic(s): Shure SM7B Source: Balloon Popping in a Stairwell Processing: Limiting, HPF ~40Hz, natural reverb. Type: .wav Channel: Stereo Rate: …
JohanDeecke
November 30th, 2016
November 30th, 2016
Studio Recordings by Johan Deecke -Gunshot -Explosions -Bang Mic(s): Shure SM7B Source: Balloon Popping in a Stairwell Processing: Limiting, HPF ~40Hz, natural reverb. Type: .wav Channel: Stereo Rate: …
JohanDeecke
November 30th, 2016
November 30th, 2016
Studio Recordings by Johan Deecke -Gunshot -Explosions -Bang Mic(s): Shure SM7B Source: Balloon Popping in a Stairwell Processing: Limiting, HPF ~40Hz, natural reverb. Type: .wav Channel: Stereo Rate: …
JohanDeecke
November 30th, 2016
November 30th, 2016
Studio Recordings by Johan Deecke -Gunshot -Explosions -Bang Mic(s): Shure SM7B Source: Balloon Popping in a Stairwell Processing: Limiting, HPF ~40Hz, natural reverb. Type: .wav Channel: Stereo Rate: …
JohanDeecke
November 30th, 2016
November 30th, 2016
Studio Recordings by Johan Deecke -Gunshot -Explosions -Bang Mic(s): Shure SM7B Source: Balloon Popping in a Stairwell Processing: Limiting, HPF ~40Hz, natural reverb. Type: .wav Channel: Stereo Rate: …
JohanDeecke
November 30th, 2016
November 30th, 2016
Studio Recordings by Johan Deecke -Gunshot -Explosions -Bang Mic(s): Shure SM7B Source: Balloon Popping in a Stairwell Processing: Limiting, HPF ~40Hz, natural reverb. Type: .wav Channel: Stereo Rate: …
JohanDeecke
November 30th, 2016
November 30th, 2016
Studio Recordings by Johan Deecke -Glass Break, Impact & Tinkle -Short Samples < 1 second -Foley, Game & Production Quality Mic(s): Shure SM7B, Sennheiser MHK416 Source: Breaking Glass Processing: …
JohanDeecke
November 13th, 2016
November 13th, 2016
Studio Recordings by Johan Deecke -Glass Break, Impact & Tinkle -Short Samples < 1 second -Foley, Game & Production Quality Mic(s): Shure SM7B, Sennheiser MHK416 Source: Breaking Glass Processing: …
JohanDeecke
November 13th, 2016
November 13th, 2016
Studio Recordings by Johan Deecke -Glass Break, Impact & Tinkle -Short Samples < 1 second -Foley, Game & Production Quality Mic(s): Shure SM7B, Sennheiser MHK416 Source: Breaking Glass Processing: …
JohanDeecke
November 13th, 2016
November 13th, 2016
Studio Recordings by Johan Deecke -Glass Break, Impact & Tinkle -Short Samples < 1 second -Foley, Game & Production Quality Mic(s): Shure SM7B, Sennheiser MHK416 Source: Breaking Glass Processing: …
JohanDeecke
November 13th, 2016
November 13th, 2016
Studio Recordings by Johan Deecke -Glass Break, Impact & Tinkle -Short Samples < 1 second -Foley, Game & Production Quality Mic(s): Shure SM7B, Sennheiser MHK416 Source: Breaking Glass Processing: …
JohanDeecke
November 13th, 2016
November 13th, 2016
Studio Recordings by Johan Deecke -Glass Break, Impact & Tinkle -Short Samples < 1 second -Foley, Game & Production Quality Mic(s): Shure SM7B, Sennheiser MHK416 Source: Breaking Glass Processing: …
JohanDeecke
November 13th, 2016
November 13th, 2016
Studio Recordings by Johan Deecke -Glass Break, Impact & Tinkle -Short Samples < 1 second -Foley, Game & Production Quality Mic(s): Shure SM7B, Sennheiser MHK416 Source: Breaking Glass Processing: …
JohanDeecke
November 13th, 2016
November 13th, 2016
Studio Recordings by Johan Deecke -Glass Break, Impact & Tinkle -Short Samples < 1 second -Foley, Game & Production Quality Mic(s): Shure SM7B, Sennheiser MHK416 Source: Breaking Glass Processing: …
JohanDeecke
November 13th, 2016
November 13th, 2016