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I left the reverb tail in the render. See below for a tutorial on how to make samples loopable using Audacity.
I left about 6db of headroom in the render.
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Feel free to PM me for questions or requests.
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Someone's tutorial on how to make samples loopable using Audacity:
https://gamedevbeginner.com/create-looping-sound-effects-for-games-for-free-with-audacity/
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Creative Commons Attribution 3.0 Unported (CC BY 3.0)
Relevant Rights Reserved
Type
Wave (.wav)
Duration
0:17.750
File size
4.5 MB
Sample rate
44100.0 Hz
Bit depth
24 bit
Channels
Stereo