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All I did is that I recorded and played a little riff on my violin with my iPad, and then add some reverb, and delay effects in Audacity. (Very Eerie-like, But Pretty)
This kind of reverb used in the beginning and end of the riff is a Cathedral Room-like sound, and a few seconds of delay.
I used mostly Double-stops during the riff.
Enjoy.
Type
Wave (.wav)
Duration
3:14.717
File size
65.5 MB
Sample rate
44100.0 Hz
Bit depth
32 bit
Channels
Stereo
4 years, 3 months ago
And maybe THIS violin-openbuilding-echoing-part I can use for my next video: WadLopen (translated as meaning/target: Walking Through/On the Muddy SeaBed of an Open Undeap SeaArea between the coastline of the NorthernNetherLands (FriesLand and Groningen (provinces) and the several small IsLands about 10km away from the coastline...
But too much high-toned-violin might disfunction with the MudWalking which also needs a kind of BaseStepMudSinq.... I think it is usable as when the camera goes from GroundMudFocus to SkyLine (SunSet/SkyLine; siloets people...) Han
4 years, 5 months ago
Thank you for your very beautiful violin playing and your professional recordings.
4 years, 5 months ago
Someone already said this was cinematic, but like damn this is some ghost or even war movie shit. I can imagine a battlefield scene to this, no other audio just a losing battle and then an important character dies in slow motion and you're like "Noooooo, they were my favorite!!" and that character's confidant/best friend/lover screams in silent slow motion while another character drags them away so our favorite character's death isn't in vain then you cry and I cry and the other characters cry and the writer laughs at our pain.
4 years, 5 months ago
cinematic, thanks
4 years, 9 months ago
Cool, they used this for the intro music in an indie horror game called "Paranormal Entities" - here's my video of it if you're curious https://youtu.be/BGME_sVDtUg - you can hear this music in the first few seconds and in the outro