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  • CC-SP and CC-BY-SA compatability :S

CC-SP and CC-BY-SA compatability :S

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Started May 17th, 2010 · 15 replies · Latest reply by FisherP 14 years, 11 months ago

S
svenskmand

0 sounds

4 posts

15 years ago
#1

So I am working on a project where we will release our content under a CC-BY-SA license, and I recently found freesound.org smile, and wanted to use parts of you sound clips as samples to make sound effects, and also use whole clips to make music, and I wanted this derivative work to be released as CC-BY-SA and then I wanted to hear if there any legal problems with that?

So what I will be creating is two things:

1) Sound effects where I will use some sound clip X from freesound.org, this clip will be sampled, where the samples I take will in total be at most 5-10 % of the complete sound clip X.

2) Ambient music, where I will use some sound clip X from freesound.org, this whole clip X will be part of a piece of music, but it will not be possible to extract the whole original clip X (there will be at least 5-10 % of X which is not possible to extract from the music).

So can I do this or does it violate the original CC-SP license? Please advice

Best regards smile

qubodup

1,410 sounds

456 posts

15 years ago
#2

svenskmand
1) Sound effects where I will use some sound clip X from freesound.org, this clip will be sampled, where the samples I take will in total be at most 5-10 % of the complete sound clip X.

By sampling, do you mean that you will take one sound from a recording of multiple sounds or that you will take multiple sounds and mix them together, to create new sounds?
svenskmand
2) Ambient music, where I will use some sound clip X from freesound.org, this whole clip X will be part of a piece of music, but it will not be possible to extract the whole original clip X (there will be at least 5-10 % of X which is not possible to extract from the music).

So up to 95-90% will be extractable? For example, you would take a 1-minute ambient loop and have 3 seconds of it overlay with some other sound or loop?

S
svenskmand

0 sounds

4 posts

15 years ago
#3

qubodup
svenskmand
1) Sound effects where I will use some sound clip X from freesound.org, this clip will be sampled, where the samples I take will in total be at most 5-10 % of the complete sound clip X.

By sampling, do you mean that you will take one sound from a recording of multiple sounds or that you will take multiple sounds and mix them together, to create new sounds?

For example I would take this sample, and cut out say 3-5 hearth beats and use them as sound effects that will be released as CC-BY-SA.
qubodup
svenskmand
2) Ambient music, where I will use some sound clip X from freesound.org, this whole clip X will be part of a piece of music, but it will not be possible to extract the whole original clip X (there will be at least 5-10 % of X which is not possible to extract from the music).

So up to 95-90% will be extractable? For example, you would take a 1-minute ambient loop and have 3 seconds of it overlay with some other sound or loop?

Well it will probably be more, lets say at least 25 % then. But as it will be ambient music it will have much dynamic and therefore there will not necessary be many sounds on top of each other, but probably I will have some ambient sounds that are kept through out the music, using two or three ambient synths, so these two or three will not be separable and hence the original samples will not be extractable.

If it is important that it is not possible to extract any of the original part of sound clip X, then I would probably also be able to mix the music to fulfill this requirement, but I am asking so I know what to do have a clear back (legally).

P
Povray_Andy

0 sounds

4 posts

15 years ago
#4

Hello,
i have also some problems to understand "compatibility" of CC-licences:
There are six CC-Licences: by-nc, by-nc-nd, by-nc-sa, by-nc-nd, by-nc-sa and by.

On the creative commons site there is a table in the FAQ showing with licences that can be used for a new project having a new CC-license, this table has additional "pd", public domain. But there is no CC-SP in this table, so i do not know what licence is possible for a new project (i am making a 3D short movie with PovRay using some sound effects from here). If possible i want use by-nc-sa or by-nc, it is important for me that the project will not be used commercial (television, commercial film or video producers). Is CC-SP aquivalent to on of the six CC-licences for other projects because CC-SP is a special licence for audio?

Best regards

N
nemoDaedalus

18 sounds

455 posts

15 years ago
#5

Sampling+ is more of a combination. It is allowed to use SP in commercial projects, however, it is not allowed to use them in advertisements. This creates a problem with BY-SA, which does not say anything about advertisement usage. BY-SA-NC is a bit more strict, as it completely prohibits any commercial use, both commercial projects and advertisements.
When using SP sounds, I would say BY-SA-NC is more compatible because of this.

S
svenskmand

0 sounds

4 posts

15 years ago
#6

I am sad to say it but it seems like I should just buy one of these and then keep away from freesound.org sad

I really think that CC-BY would suit you project better. When reading the other threads in the "Legal"-forum (in here) it seems that atribution is you only/primary concern.

N
nemoDaedalus

18 sounds

455 posts

15 years ago
#7

Usually, yes. Frreesound is in the process of updating to allow more licensing options (and I am told will move away from SP).
What you can do for now, try to contact the sound creators and ask if they're ok with how you want to license your project.

T
titi2

37 sounds

12 posts

15 years ago
#8

Contacting authors is what I do too. Its very annoying, but it works perfectly, never got a NO up to now and I always got a reply!
( I always asked for CC-BY-SA 3.0 license for glest mods )

By the way:
I know that you guys from freesounds are working on something new which will hopefully somehow solve all these license problems, but it takes very very very long! I'm waiting nearly 2 years now! Maybe it is possible to switch the current license of all data to something more widly used like CC-BY-SA 3.0 ? Just contact all people who uploaded something yet and ask them ( should not be too hard ) and then switch the license.
I know its a some annoying work, but I think its worth it. I have the feeling that freesounds will be used much much more if you do so.

S
svenskmand

0 sounds

4 posts

15 years ago
#9

nemoDaedalus
... What you can do for now, try to contact the sound creators and ask if they're ok with how you want to license your project.

titi2
Contacting authors is what I do too. Its very annoying, but it works perfectly, never got a NO up to now and I always got a reply!
( I always asked for CC-BY-SA 3.0 license for glest mods )

I might try that, even though it is very annoying.
titi2

By the way:
I know that you guys from freesounds are working on something new which will hopefully somehow solve all these license problems, but it takes very very very long! I'm waiting nearly 2 years now! Maybe it is possible to switch the current license of all data to something more widly used like CC-BY-SA 3.0 ? Just contact all people who uploaded something yet and ask them ( should not be too hard ) and then switch the license.
I know its a some annoying work, but I think its worth it. I have the feeling that freesounds will be used much much more if you do so.


Yes please change to something more flexible like CC-BY smile

P
Povray_Andy

0 sounds

4 posts

15 years ago
#10

Hello,
if it is licenced CC-BY-SA you cannot use it for non commercial projects, in the "compatibility table" in the creative commons FAQ there is no option to use CC-BY-SA in a project CC-BY-NC-SA or CC-BY-NC. CC-BY can be used in every other CC-project but it may be too less restrictive (e.g. it allows use for advertisement). Perhaps sounds here can use two licences: CC-BY-SA and CC-BY-NC, so you can select one of it.

So i will ask authors when my projekt is nearly finished (then i know which sound i am using), i hope i will be successful. I think, my project will be CC-BY-NC. I think SA is not necessary because it is not possible to use CC-BY-NC in a project without NC.

Best regards

qubodup

1,410 sounds

456 posts

14 years, 11 months ago
#11

Povray_Andy
if it is licenced CC-BY-SA you cannot use it for non commercial projects.
You can not *relicense* it under cc-by-nc/cc-by-sa-nc, but you can *use* it for non-commercial projects, as long as the file isn't mixed with -nc files.

I prefer licenses that have no "NC" in them.

T
titi2

37 sounds

12 posts

14 years, 11 months ago
#12

As qubodup says, of course you can use CC-BY-SA in non commercial projects! Its in fact more free than cc-by-nc which is restricted to non commercial use. Thats why I prefer CC-BY-SA and only use this one in my projects!

For example linux distributions which are sometimes sold on DVDs have problems with these NC things!
From my understanding NC means, it cannot be part of any big linux distribution, because they are all somehow commercially used.
So for a free game which wants to be distributed with a Linux distribution this NC thing is a no go. Nevertheless in most repositories it will show up, but under "non-free" or something like that grin

P
Povray_Andy

0 sounds

4 posts

14 years, 11 months ago
#13

Hello,
so you can use a CC-BY-SA in a CC-BY-NC film project if you name author in the credits and write, that used parts are CC-BY-SA including link where this part itself can be obtained (in the case that someone will use this part commercially)? Is it the same with sounds from this site having CC-SP?

Best regards

T
titi2

37 sounds

12 posts

14 years, 11 months ago
#14

Yes, I think in case of CC-BY-SA you can do so. Its more general than CC-BY-NC.

CC-SP gives less permissions ( in some points ) to you then CC-BY-NC does. So I'm not shure here.
But of course you can use it with the right attribution for this sounds. But I don't know if you can release the resulting film with CC-BY-NC.

Oh man I really hate this licencse stuff!

F
FisherP

0 sounds

1 post

14 years, 11 months ago
#15

I'm also looking at sounds but for a GPL software project and have discovered that I can't use any sounds on freesound.org because the GPL software and the sample+ license are incompatible. This is confirmed by both the debian and Fedora compatibility lists. The only way out of it is to individually ask the authors to re-licence their work. I'm having to source the sounds from other sites like soundbible.com

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