Sounds by wildweasel

  • Currently /5 Stars.

A shotgun sound that I threw together for the FreeDoom project - since I'm pretty sure they have replaced it ...

  • Currently /5 Stars.

This was supposed to be a grenade launcher. It turned out sounding more like a sludge launcher. But I suppose ...

  • Currently /5 Stars.

A machine loop winding down. I intended this for a chaingun - the sound winding down as the gun's motor ...

  • Currently /5 Stars.

A loop for a machine - I had made this for a chaingun, so this sound was supposed to be ...

  • Currently /5 Stars.

A computerized lock beep - intended for computer-controlled card key lock systems, like science-fiction style.

  • Currently /5 Stars.

A crappy little pistol noise I made that I intended to be for some type of stun pistol.

  • Currently /5 Stars.

A ting-y sound that's intended to stand out from other game sounds - in case the player walks over a ...

  • Currently /5 Stars.

A BFG-ish cannon firing sound. I like the crystal-ish feel to this one.

  • Currently /5 Stars.

Generated pretty much from scratch in Cool Edit 2000.

  • Currently /5 Stars.

This sound probably stands up the best among the ones I've made. It's a sound for a plasma weapon, rapid-fire.

  • Currently /5 Stars.

This was another switch sound that I made a long time ago - still doesn't sound much like a switch.

  • Currently /5 Stars.

I originally made this for a Doom mod, as a switch sound. Looking back on that, it doesn't really work ...

  • Currently /5 Stars.

This was an explosion sound I made - intended for heavy energy weapons, like Doom's BFG-9000.

  • Currently /5 Stars.

This plasma gun sound was made from two planks of wood hitting each other.

  • Currently /5 Stars.

This pistol sound doesn't really sound much like a pistol. It doesn't even sound much like a gun, to be ...