We've sent a verification link by email
Didn't receive the email? Check your Spam folder, it may have been caught by a filter. If you still don't see it, you can resend the verification email.
A loopable clip of wind, clipped and refined from ERH's original. By procedurally varying the pitch (playback speed) of this clip using an organic noise function (eg. Perlin noise), you can produce a howling wind programmatically.
Type
Wave (.wav)
Duration
0:01.468
File size
253.0 KB
Sample rate
44100.0 Hz
Bit depth
16 bit
Channels
Stereo
7 years, 4 months ago
thanks
8 years, 9 months ago
Thanks! Cool for car game too :)
10 years, 10 months ago
Nice sound using this in my game that I am making
-------------------------
http://adsgames.net
-------------------------
11 years, 11 months ago
awesome!