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To produce this sound totally synthesis, I generated two tones (990Hz at an amplitude of 0.8 and 1320 Hz at an amplitude of 0.5), which I shifted from one another to create this effect of video game pieces such as Mario (that inspired me to create this song). I added some effects: fade-out, an echo of 0.125 of delay time and 0.1 of delay factor. I then generated a new more serious frequency, to give a jump effect before harvesting the pieces. I also added an opening fade and an echo with a reverberation. In the background, I added two frequencies with a pink noise, with a wahwah effect and a reverb to give a little contrast to my sound effects.
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Analyse selon la typologie de P. Schaeffer :
Code typologique de Schaeffer : N/N’/N’’
Masse : groupe de sons
Timbre harmonique : tonique, éclatant, dynamique
Grain : lisse
Allure : vibrato sur le fond sonore mais pas sur le son principal
Dynamique : attaques abruptes pour les « pièces » et plus douces pour les « sauts »
Profil mélodique : variation scalaire
Profil de masse : site → son reconstitué des pièces et du saut, calibre → equalisation d’un fond sonore
Type
Wave (.wav)
Duration
0:10.009
File size
862.2 KB
Sample rate
44100.0 Hz
Bit depth
16 bit
Channels
Mono
3 months, 3 weeks ago
Thanks for sharing, great !
https://www.youtube.com/watch?v=lcQg2FcZxYo
Greetings from Czech, Merry Christmas