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Steps: Sound made on Audacity. I created a track and generated a “Risset Drum” with the following values: “frequency”: 100hz ; “decay”: 2s ; amplitude: 0,800 ; center frequency of noise: 500hz ; width of noise band: 400hz ; amount of noise: 40%. Then, I duplicated this sound nine times and “reversed” it half of the time. I cut some part of the sounds to reduce the delay between a couple of them. Finally, I used the effect “reverb” on the whole track, with the following setups: “room size”: 100% ; “pre-delay”: 10ms ; “reverberance”: 50% ; “damping”: 50% ; “tone low”: 100% ; “tone high”: 100% ; “wet gain”: -1db ; “dry gain”: -1db ; “stereo width”: 100%. Then, I “normalized” the whole track and reduce the gain by 10. Later, I figured out that playing the track at half speed (0,50) creates a great sci-fi sound environment.
Descriptif selon la Typologie/morphologie de P. Schaeffer : Son de type continu varié (V). Son analyse morphologique nous révèle un son tonique, au timbre harmonique terne et au grain lisse. Il possède un vibrato qui se répète sept fois et une attaque douce et graduelle. Selon moi, il n’y a qu’une seule hauteur audible dans ce son. Il n’y a pas d’égalisation.
Type
Wave (.wav)
Duration
0:10.964
File size
944.6 KB
Sample rate
44100.0 Hz
Bit depth
16 bit
Channels
Mono
1 year, 7 months ago
Genius!! WOoaauuuhh!! Thank you very much
2 years, 4 months ago
Thank you so much, I added it as a background hum to add some depth to the laser path.
https://www.youtube.com/watch?v=ORwXJgyguc8
3 years, 4 months ago
Nice work...