avatar
April 22nd, 2011

I generated a "chirp" with audacity going from something like 400 to 0, logarithmically. Then i faded it in and out. Useful for video games, especially old ones, for running into a wall or something like that.

Comments

  • avatar
    apzpoi 2 years, 5 months ago

    Thanks, I use it for Windows Device connect

  • avatar
    waxparrot 2 years, 8 months ago

    Thanks, used for a Unity course game.

  • avatar
    alir500 4 years, 9 months ago

    Thanks.
    Is very good.

    3 commentss

Please log in to comment

  • Currently /5 Stars.
(5)
Type
Wave (.wav)
Duration
00:00:500
Filesize
43.1 KB
Samplerate
44100.0 Hz
Bitdepth
16 bit
Channels
Mono
Sound illegal or offensive? Flag it!