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This sound came to me thanks to a part of monopoly. And to do this I took coins that I dropped on a table. I gave this physical and real game a technological dimension, by creating video game vibes. I therefore wanted through this work to represent the game which is essential to man and which gives him pleasure, just like music!
So the steps were multiple. I created an opening in closing and opening.
I first phased some parts at a frequency of 3.6 Hz and a depth of 100 h.
I applied the bouncing ball delay type to an echo of -6db and with a count of 5 echoes.
I used the vocoder at a distance of 56, an amplitude of 37, and a needle frequency of 63.70 Hz.
I increased the tempo of certain parts to really give the impression of playing a game (that of buzz l'éclaire of disney land for example).
I added a sawtooth waveform at 90hz and a triangle at 3hz for certain seconds.
To boost the sound and give a gaming aspect I added +70 speed / frequencies at times.
This sound really amused me, I enjoyed doing it.
Type
Wave (.wav)
Duration
0:07.479
File size
1.3 MB
Sample rate
44100.0 Hz
Bit depth
16 bit
Channels
Stereo