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A meaty glass impact with some cracks forming afterward. Perfect sound for when the glass object breaks, or is nearly broken by some heavy metal object.
Made by hitting a porcelain plate with a metal spoon, then crushing up some aluminium foil and ice chunks in my hand. The sound files were then pitch shifted and merged in Audacity.
Type
Wave (.wav)
Duration
0:00.652
File size
244.8 KB
Sample rate
96000.0 Hz
Bit depth
16 bit
Channels
Stereo
3 years, 7 months ago
Just what I needed!
4 years, 1 month ago
Was going to make a sound effect like this for my game when a player strikes an enemy limb made of crystal. This is already perfect for that. Thanks so much!
4 years, 11 months ago
great for my game too
5 years, 7 months ago
Great for my game!
6 years ago
yes. works great for an object impackting a window without the shattering sound.