aj_heels

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aj_heels's latest sounds

  • Currently /5 Stars.

What a dramatic mystery theme would sound like in the year 2100. Created using sampling, analog synthesis, and granular synthesis.

  • Currently /5 Stars.

The startup sound and jingle for a futuristic computer. Created using sampling and granular synthesis. (Synth sounds created from sampling ...

  • Currently /5 Stars.

An odd-sounding impact leads to a melodic flourish. Created using sampling, analog synthesis, granular synthesis, physical modeling synthesis, and wavetable ...

  • Currently /5 Stars.

The sound of coordinates being entered into a teleporter, which then transports the occupant to another location. Created using sampling, ...

  • Currently /5 Stars.

A relaxing but peculiar synth chord progression accompanied by various atmospheric sound effects, including a crackling fire. Created using sampling, ...

  • Currently /5 Stars.

A weird, dark interpretation of gun violence. Inspired by Vince Staples’ twin “Ramona Park Legend” tracks. Created using sampling, field ...

  • Currently /5 Stars.

The sound of a haunted bathroom. Created using sampling, field recording, FM synthesis, and physical modeling synthesis.

  • Currently /5 Stars.

The sound of teleportation to another realm or consciousness. Created using sampling, field recording, analog synthesis, and granular synthesis.

  • Currently /5 Stars.

An unsettling, creepy buildup to a sudden, innocent finish. Created using sampling and granular synthesis.

  • Currently /5 Stars.

A sporadic chord progression builds up to a loud, distorted climax. Created using sampling, analog synthesis, granular synthesis, and wavetable ...

  • Currently /5 Stars.

Three large sonic impacts, each with its own aftershock. Created using sampling, FM synthesis, and granular synthesis.

  • Currently /5 Stars.

A ray gun sound tailed by a warm synth chord. Created using sampling, analog synthesis, and granular synthesis.

  • Currently /5 Stars.

A bassy impact gives way to a busy, glitchy finish. Created using sampling, field recording, and granular synthesis.

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