A loud, slurpping sip
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Recorded by Sean Porio for the animation Drinking by Adam Mickiewicz, edited to reduce noise.
24-bit 48kHz
May 23rd, 2020
Some bottles moving.
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Recorded by Sean Porio for the animation Drinking by Adam Mickiewicz, edited to reduce noise.
24-bit 48kHz
May 23rd, 2020
Some bottles moving.
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Recorded by Sean Porio for the animation Drinking by Adam Mickiewicz, edited to reduce noise.
24-bit 48kHz
May 23rd, 2020
Some bottles moving.
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Recorded by Sean Porio for the animation Drinking by Adam Mickiewicz, edited to reduce noise.
24-bit 48kHz
May 23rd, 2020
Some shuffling of bottles.
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Recorded by Sean Porio for the animation Drinking by Adam Mickiewicz, edited to reduce noise.
24-bit 48kHz
May 23rd, 2020
Some different face touches with hands
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Recorded by Sean Porio for the animation Drinking by Adam Mickiewicz, edited to reduce noise.
24-bit 48kHz
May 23rd, 2020
Some hand/body hits for a fall.
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Recorded by Sean Porio for the animation Drinking by Adam Mickiewicz, edited to reduce noise.
24-bit 48kHz
May 23rd, 2020
A few pops on the top of a small glass bottle.
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Recorded by Sean Porio for the animation Drinking by Adam Mickiewicz, edited to reduce noise.
24-bit …
May 23rd, 2020
3 different hits on a small bottle.
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Recorded by Sean Porio for the animation Drinking by Adam Mickiewicz, edited to reduce noise.
24-bit 48kHz
May 23rd, 2020
Lazer sound synthesized using a short transient sample and filtered delay feedback, distortion, and a touch of reverb.
24-bit, 96kHz
August 26th, 2019
Lazer sound synthesized using a short transient sample and filtered delay feedback, distortion, and a touch of reverb.
24-bit, 96kHz
August 26th, 2019
Lazer sound synthesized using a short transient sample and filtered delay feedback, distortion, and a touch of reverb.
24-bit, 96kHz
August 26th, 2019
Lazer sound synthesized using a short transient sample and filtered delay feedback, distortion, and a touch of reverb.
24-bit, 96kHz
August 26th, 2019
Lazer sound synthesized using a short transient sample and filtered delay feedback, distortion, and a touch of reverb.
24-bit, 96kHz
August 26th, 2019
Lazer sound synthesized using a short transient sample and filtered delay feedback, distortion, and a touch of reverb.
24-bit, 96kHz
August 26th, 2019