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One of a series of recordings I made from an AudioMulch patch designed to synthesize the whoosh of fireworks zooming through the air. There are no explosions—just the flying sounds. I used simple noise sources patched into the RissetFilters component, and then added a bit of delay for some spatial depth. Resolutely synthetic as it is, I've actually found it surprisingly useful for a number of situations where I've needed an overtly firework-y sound, such as user feedback in apps and games.
Feel free to use my sounds for any commercial/noncommercial purpose without attribution. (I wouldn't object to being credited, however!)
Type
Wave (.wav)
Duration
0:20.746
File size
3.5 MB
Sample rate
44100.0 Hz
Bit depth
16 bit
Channels
Stereo