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Synthetic simulation of a patch of sand pushed by the wind, getting closer to the listener then fading out. Three takes : static, left-to-right, right-to-left. Only one sample of each, because honestly it's just white noise. Made to be used with some reverb, either at low level or heavily layered. Can bear quite a bit of filtering, pitch-shifting, etc. Created by Mathias Rossignol.
Hear it in action at home.lonofi.com
Type
Wave (.wav)
Duration
0:51.080
File size
9.4 MB
Sample rate
48000.0 Hz
Bit depth
16 bit
Channels
Stereo
1 year, 5 months ago
Thanx 4 your work :) The crispy highs make this really different from other wind/sand atmos.. well done !
2 years ago
Good.