December 1st, 2017

I created a music box sampler and played an improvisation of Brahms' "Wiegenlied", used a megaphone plugin and added a bunch of reverberation to create this creepy aesthetic.

If any of these sounds have been of help, and you are feeling charitable, please do consider donating to Freesound to help keep the site running (a link is also on the home page). Any donations are greatly appreciated! And for more awesome sounds, do please check out my sound libraries.

Please comment on where you intend to use the sound, and feel free to post a link to the work where you used it if you want (I enjoy watching/listening to anything you create!)

You don't have to worry about crediting this sound if you are using it for non-commercial projects unless you want to (e.g. educational or non-profit activities), but if you use the sound for a commercial project you must credit the sound. If you would prefer to not have to give attribution for commercial projects, then take a look at the attribution-free license.

An example of how you might credit is by putting this in the description/credits:
"Creepy Lullaby, A.wav" by InspectorJ of Freesound.org

Originally created on 26th November 2017 with Kontakt and Cubase.

Note: Audio quality is always better when downloaded.


  • avatar
    Ally_The_Demon 1 day, 3 hours ago

    Could've sworn that I've heard this in a Nightcore song, like a fan made creepypasta Nightcore song

    Yeah... I've gone down into the weeaboo rabbit hole

  • avatar
    beastfeast 1 month, 2 weeks ago

    Videogame! It's actually a comedy game.

  • avatar
    evangraywes 1 month, 3 weeks ago

    I'm scared.
    this is going in my horror game

  • avatar
    jshone94 1 month, 3 weeks ago

    Hello, Thanks for the use of this sound. I have used it in a Portfolio game I am making if you wish to view the results here is a link to a video. I have also included References to you in the video description and the games readme file.


  • avatar
    Anator5 1 month, 4 weeks ago

    This will most likely be used in a game I plan on making

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