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Inspired by a discussion on the Ambient Online forum:
https://www.ambientonline.org/forum/ambient/sound-design/92341-how-to-synthesize-drum-sounds
Used the Subtractor synth from Reason.
Please refer to the pack description for a full list of the sounds synthesized.
AO_Subtractor_Kickdrum_4_1
Finally, a quite complex patch using the same sine osc, this time with a triangle osc mixed in tuned 5 semitones lower than the sine osc and mixed in 69% sine +41% triangle. Amp env Decay 54.
The noise osc is also used, Decay 42, Colour 95, Level 60.
And a Low-pass filter Freq 29, Res 0 with keyboard tracking and env amout set to max. Filter env Decay 28.
This sounds certainly different (but not necessarily better) than the simpler patches. Also note that use of the filter + filter envelope messes with the lenght of the sound, so you may need to increase the Amp env decay or the sound might become too short.
Type
Wave (.wav)
Duration
0:01.248
File size
107.7 KB
Sample rate
44100.0 Hz
Bit depth
16 bit
Channels
Mono