Comments for sounds by zimbot

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  •  |  103 comments

  • avatar
    grumbleduke 1 week ago

    Perfect! Thanks for the upload

  • avatar
    mr.piratebuy 2 weeks, 1 day ago

    Thank you!

  • avatar
    zimbot 1 month ago

    thanks!

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    Doubting_Thomas 1 month ago

    Sounds very very close to the original Star Trek transporter sound. Congratulations.

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    DivinePonies 1 month, 2 weeks ago

    Excellent recording! Thanks.

    On sound: 12ChirpBurst1x.wav
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    ROFLegends 1 month, 3 weeks ago

    perfect :D i lik it.

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    dogsarecute 1 month, 3 weeks ago

    great helped me with a project

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    jeombin 2 months ago

    Thankyou

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    samplag 2 months ago

    i love

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    dylpykl57 2 months ago

    ahahahah thanks.

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    dagrefsnes71 2 months, 1 week ago

    Awesome!

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    zimbot 2 months, 2 weeks ago

    glad to be useful :-)

  • avatar
    Blanco111 2 months, 2 weeks ago

    I used your bubbles here: http://www.youtube.com/watch?v=T2dXnEf4-8s Thanks for the great sound effect.

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    eyeofsolomon 2 months, 3 weeks ago

    I'm using it for a 3D projection mapping demo, thanks.

    On sound: Portal2.wav
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    eyeofsolomon 2 months, 3 weeks ago

    I'm using it for a 3D projection mapping demo, thanks.

    On sound: Portal3.wav
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    Lemoncreme 3 months, 1 week ago

    Possibly using as a turtle sound, because there are no real ones on Freesound.

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    zimbot 3 months, 2 weeks ago

    Wow. I just noticed attribution of this sound in an awarding-winning eBook for children. That's nice.

    On sound: CeleryBite2.wav
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    qubodup 3 months, 2 weeks ago

    +1 on these sparks having been wonderful as separate sounds :)

    On sound: Portal.wav
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    Pizzabones79 3 months, 2 weeks ago

    Reminds me of EraserHead for some reason. I like it!!

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    thatjeffcarter 3 months, 2 weeks ago

    Thanks for this sound. We used it here:
    http://thatjeffcarterwashere.blogspot[DOT]com/2013/01/wow-and-flutter-freesound-dare.html

    (you'll have to replace [DOT] with . Stupid spam filters...)

    On sound: WeirdFeedback1.wav
  • avatar
    zimbot 3 months, 3 weeks ago

    Thanks for asking. It's nice to see interest from someone pouring yourself into some real art.

    How about you have something like "Thanks to contributors of sounds on FreeSound.org:" then specific sounds and their contributors, such as a line saying "BGvesselNoise4+5_Choral.wav by Keith W. Blackwell"? And if you have room, another line with the URL (for this, "http://www.freesound.org/people/zimbot/sounds/122962"), though that probably is more helpful in electronic text (like a description posted with a video online somewhere) or even in printed credits (fine print within a DVD booklet) than as part of the in-video credit list. The same line or two-line format then recurring for each sound used from FreeSound.org.

    Unfortunately, my sound names tend to be very long, like this one, making them harder to fit comfortably, so worst case you could reduce the one or two lines for this entry to "122962 by zimbot (Keith W. Blackwell)" -- in addition to the mention of freesound.org, of course. That's enough for anyone interested to track down the specific sound used (and I'm not so sure the sound name in this case would be any more helpful than its number). Anything along those lines is fine with me, and as the visual artist you have to decide how to format all your credits within the video itself. And I suppose if you ever used multiple sounds from a single freesound user, you could list all the numbers, then "by so-and-so" as one entry. Works for me. I just ask for attribution and that you identify the specific sound[s] used, but other than that I don't much care.

    If the in-video credits need to be shorter, an idea that seems kind of obvious is to put the details on a web page and have the in-video credits show only a general acknowledgement with "find details at" and provide the URL -- but the problem with that approach is that you have to always maintain that web page at that URL indefinitely, so I think that's kind of risky. Similar caveats apply for saying "see description for credits" on YouTube (etc.) since the video might not stay where you first put it (and the description might not follow). You might as well keep the credits in the video itself so they are guaranteed to always go with it no matter where it goes, IMHO.

    BTW: you can also find me by name on Vimeo.

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    neil armstrong 007 3 months, 3 weeks ago

    many thanks - I may use this in my project:
    http://www.a-n.co.uk/artists_talking/projects/single/2052348
    if I do - what would you like the credit to be?

  • avatar
    zimbot 3 months, 3 weeks ago

    Glad you have a use for it.

    Por favor, asegúrese de atribuir apropiadamente.

    On sound: EyeOfGort.wav
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    togdomil 3 months, 4 weeks ago

    Genial, lo voy a usar para un juego :)

    On sound: EyeOfGort.wav
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    toiletrolltube 3 months, 4 weeks ago

    Absolutely agree with your pack description. Especially like this and the ending. Cheers.

    On sound: WeirdFeedback2.wav
  • avatar
    zimbot 4 months ago

    Thanks. You will probably want to envelope down the ambient after-sound (especially the LF portion, which makes it sound like it was recorded in a small room, which it may or may not have been). In fact, I would recommend using only the first 1/5 or 1/4 of this, and fade it out to nothing from the peak to the end. Upon listing and looking more closely, I think I must have taken a slinky sound, and prefixed it with a shortened, enveloped, and reversed version, but I left the original tail in place. The sound of that tail would not be appropriate for settings outside the confines of close walls, IMHO. But YMMV. I never really expected anyone to find this useful, but freesound is full of surprises. :-)

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    Shewtmeup 4 months ago

    I'm actually writing a game that needs a solid "shot" sounds that is neither over or underwhelming. I think this is perfect. Great sound!

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    Diddern97 4 months, 1 week ago

    Epic!

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    zimbot 4 months, 1 week ago

    Heh heh, the first rating is only 1 star. I suppose that's because the producer wanted this to have a bit of a comical effect (in the radio play, the "broken portal" and "portal mechanics" were a bit of comic relief). As a result, I put a squeaky-toy noise and some lip pops into the composition. I suppose as a result this one is not suitable for a more serious application. :-)

  • avatar
    movieman739 4 months, 2 weeks ago

    so epic!!

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