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As an internship at the Utrecht School of the Arts, Adaptive Sound and Music for Games was investigated. For the use of adaptable non-linear music for games a toolkit was developed to administrate metadata of audio-fragments. In this metadata information was stored regarding some states (for example 'suspense', or 'relaxed' etc.) and possible successors.
This specific cell can be succeeded by C0004e_E-Eadd.aif and C0004g_E-e.aif
The exit-time (go to next audio-file) is at 10666 ms
Type
AIFF (.aiff)
Duration
0:17.333
File size
2.9 MB
Sample rate
44100.0 Hz
Bit depth
16 bit
Channels
Stereo