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This is a processed version of one of the splashes of Dynamicell's Water_Splash_Objects_falling.aif
(http://freesound.org/people/Dynamicell/sounds/17832/)
The splash was processed in Max/MSP, with an extreme time-stretching algorithm which is described here: https://www.youtube.com/watch?v=h5SObE8JSX8 by Jean-Francois Charles, who's behind the original patch.
This is how a water splash would sound like, if individual details would be greatly elongated.
Type
Wave (.wav)
Duration
6:57.321
File size
70.3 MB
Sample rate
44100.0 Hz
Bit depth
16 bit
Channels
Stereo
4 years, 6 months ago
Wonder-full!
Thanks for sharing!
8 years, 8 months ago
awesome sound!
it has something really special, reminds me of oldschool alien-movie sounddesign