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In Audacity, I paulstretched some noise and then added sliding shift (200% speed at end, -4% pitch at end), reversed, did the same sliding shift effect, added silence behind the sound and applied default gverb settings, normalized.
http://farm9.staticflickr.com/8070/8213683889_517a10ef52_o.png
On FLAC and OGG Vorbis audio file formats.
Contact me if you have interest in specific sounds for open source or commercial purpose.
Type
Flac (.flac)
Duration
0:01.626
File size
313.3 KB
Sample rate
44100.0 Hz
Bit depth
24 bit
Channels
Stereo
3 years, 4 months ago
thanks bro!
3 years, 11 months ago
thanks a lot.
7 years, 2 months ago
T.T the program I'm using only accepts mp3 and wav
9 years, 10 months ago
Thanks for this. I'm going to alter it slightly (probably) and use it in a game. :)