An empty aluminium beverage can being hit
punpcklbw
July 24th, 2013
July 24th, 2013
An empty aluminium beverage can being hit
punpcklbw
July 24th, 2013
July 24th, 2013
An empty aluminium beverage can being hit
punpcklbw
July 24th, 2013
July 24th, 2013
A full plastic bottle put onto the table
punpcklbw
July 24th, 2013
July 24th, 2013
Sound of an empty glass bottle
punpcklbw
July 24th, 2013
July 24th, 2013
Sound of opening a 2 l plastic bottle full of soda water. Outgoing gases produce hissing.
punpcklbw
July 24th, 2013
July 24th, 2013
Sound of an empty glass bottle
punpcklbw
July 24th, 2013
July 24th, 2013
Sound of an empty glass bottle
punpcklbw
July 24th, 2013
July 24th, 2013
Sound of an empty glass bottle
punpcklbw
July 24th, 2013
July 24th, 2013
A sound sequence captured from different points of my physical model and different axes. Some post-processing (dynamic compression) may present.
punpcklbw
July 23rd, 2013
July 23rd, 2013
A sound sequence captured from different points of my physical model and different axes. Some post-processing (dynamic compression) may present.
punpcklbw
July 23rd, 2013
July 23rd, 2013
A sound sequence captured from different points of my physical model and different axes. Some post-processing (dynamic compression) may present.
punpcklbw
July 23rd, 2013
July 23rd, 2013
A sound sequence captured from different points of my physical model and different axes. Some post-processing (dynamic compression) may present.
punpcklbw
July 23rd, 2013
July 23rd, 2013
A sound sequence captured from different points of my physical model and different axes. Some post-processing (dynamic compression) may present.
punpcklbw
July 23rd, 2013
July 23rd, 2013
A sound sequence captured from different points of my physical model and different axes. Some post-processing (dynamic compression) may present.
punpcklbw
July 23rd, 2013
July 23rd, 2013