n_audioman

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I like recording sound, using ordinary sounds to make music, folly art, and pretty much anything that has to do with sound design. I am an amateur, but I would like to be one of the greats some day.

I would appreciate comments on your thoughts. I love hearing feedback.

If you would like me to record anything in particular, or have recommendations for interesting sounds I would like to hear about those as well.

n_audioman's latest sounds

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This sound was generated in SFXR, then edited in Audition. The sample is overlapped on the same track and cross ...

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This sample was pitch shifted over time using Audition. It is a continuation of the bombtimer2.

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This sound reminds me of a lever pull, a character moving, or a character digging the map out of the ...

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This sample was slowed multiple times, but it has a feeling the something was completely blown to smithereens.

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Generated in SFXR, edited in Audition. I altered the original sample with a pitch shift over time. It sounds like ...

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Generated in SFXR, then edited in Audition. I used the same sample and overlapped it on the same track and ...

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This sample was generated in SFXR, then edited in Audition. I slowed the original track x8 and faded the last ...

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It's a bit sharp to the ear, but it gets your attention well. I figured it could be part of ...

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Generated in SXFR, then edited in Audition. The original sample was slowed multiple times, then added a compressor to half ...

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This sample was acquired through the tone generator SFXR, then moved to Audition to slow the sample down x16.

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This sample was created in a tone generator (SFXR), then manipulated in Audition by slowing the original sample and crushing ...

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I think of this tone being used for a notification of a new objective, or if you select a character.

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This sample reminds me of a growing light source, a possible black hole cracking open, something distorting/out of the ordinary ...

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