my own associative sound theme for "earth" - an abstract synthetic soundscape which constantly move in the stereo-field and gradually evolves into a crescendo of noise. sound sources …
irad
April 2nd, 2006
April 2nd, 2006
a sound design for fire, flaring up, burning flame, conflagration. based on processing of the same recorded material used for sample fireMX4.aif . some of the sound material …
irad
March 30th, 2006
March 30th, 2006
second version for "Wind", part of the second sample pack for the competition. this one is based on the same concept as the other Wind sample (which is …
irad
March 29th, 2006
March 29th, 2006
this is another experimental sound attempt to simulate an imaginary sound world heard by microscopic objects (particles) as they get carried away by the intensity of the wind. …
irad
March 28th, 2006
March 28th, 2006
another attempt to model a "watery state". here i tried to simulate the crowding and density of moving water drops that together form a mass (of water). i …
irad
March 27th, 2006
March 27th, 2006
A soundscape model of a satellite scanning through the earth's surface, orbiting from pole to pole, scanning through the different lands. the sound layers are varying as the …
irad
March 24th, 2006
March 24th, 2006
a sound model aims at simulating a conflagration, the inner microsound world of wood objects and vegetation while burning up in the fire and flames. main sound sources …
irad
March 19th, 2006
March 19th, 2006
a sound from underwater depths? a submarine? a metallic object hitting a sea-rock? this is an excerpt from experiment in modeling underwater sound environment and underwater listening experience. …
irad
March 15th, 2006
March 15th, 2006
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what if you could plant a pair of bionic ears on a chain of dust particles in the air and amplify that? this is a sound collage attempt …
irad
March 13th, 2006
March 13th, 2006