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In the spirit of the jam, as a thank you for the chance to be a part of such an awesome event and to meet new incredibly talented people, I decided to give away for free some samples of recording I did of electric current and some final SFX that were used in the game. I hope you find these useful!
This is a SFX created for the Prometheus Game Jam of 2017 in the town of Lavrio. It was used in "Breach", the game my team and I made during the 48 hour competition, for the main weapon of the character/player, the Blaster.
You can check out the game here: https://halisavakis.itch.io/breach
Type
Wave (.wav)
Duration
0:00.387
File size
36.0 KB
Sample rate
44100.0 Hz
Bit depth
16 bit
Channels
Mono
5 years, 4 months ago
Now that's some legit Star Wars sound.
6 years, 2 months ago
Hey Theogobbo! I used your sound in a 3d animation study I just finished. Thanks a lot for the upload. Here is the link: https://vimeo.com/253063331
Credits are in the video's description.
6 years, 2 months ago
What a nice sound!