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In the spirit of the jam, as a thank you for the chance to be a part of such an awesome event and to meet new incredibly talented people, I decided to give away for free some samples of recording I did of electric current and some final SFX that were used in the game. I hope you find these useful!
This is a SFX created for the Prometheus Game Jam of 2017 in the town of Lavrio. It was used in "Breach", the game my team and I made during the 48 hour competition, for the UI.
You can check out the game here: https://halisavakis.itch.io/breach
Type
Wave (.wav)
Duration
0:00.087
File size
17.9 KB
Sample rate
44100.0 Hz
Bit depth
16 bit
Channels
Stereo