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Started November 30th, 2014 · 17 replies · Latest reply by breezeark 9 years, 4 months ago
Hello freesound! I'm making a game, I'll give you a test script.
First, tell me exactly what you had for breakfast, and then say this:
1: We're going? You can't be serious! (happily)
2: Wait, please stop! Wait! (fatigued/pained)
3: It's not the size of the dog, in the fight, but the size of the fight, in the dog.
Either gender.
Any nationality, though I need an Irish man, an Irish boy and a British girl, these can just be accents you put on.
If you want, I may be able to pay when the game is released.
Thanks.
Wrong accent for this request.. Do you have any other posts up or are you looking for other sounds for the game? I did a (2) part series on my podcast about:
1. creating sfx for video games (created a fictional video game from sfx on the show).
2. adding music to a video game.
Can post a link if you want to check it out.
Sorry about that :/ I meant that I have the wrong accent for your request (American / English) accent here.
I asked the question about needing other sfx because if this is a video game then chances are you will need a lot more too lol Sorry about the confusion
To the above poster: You can actually just record your vocals in audacity (free software), and then as soon as you're done recording, go to effects -> noise removal, and with the default settings, more than half the time you should get fantastic results.
afleetingspeck wrote:
To the above poster: You can actually just record your vocals in audacity (free software), and then as soon as you're done recording, go to effects -> noise removal, and with the default settings, more than half the time you should get fantastic results.
That's what I do, it's just that whenever I do it, it ends up sounding like I'm completely muffled, so I like to leave it to the recipient to do to their wishes.
http://www.freesound.org/people/shadoWisp/sounds/256590/
@wadaltmon
The default settings for noise removal are actually sort of aggressive. The top slider (Noise reduction (dB)) controls how strongly the filter will be applied. Try moving that slider to the left a bit. You might get better results.
Also, noise removal seems to add a lot of low-end frequency back in to the audio. I generally will do a high pass filter prior to noise removal (12dB @ 80Hz) to make the noise removal's job a bit easier (less unwanted frequencies for the noise removal to have to deal with) and then I'll do another high pass filter after noise removal (12dB @ 50Hz) to get rid of the low-end it leaves behind.
There's little if any viable audio information to be found in frequencies below the 50-100Hz range when it comes to human speech. Leaving them in there tends to make the audio sound a bit muddy.
Hope that helps!
SoundEffectsPodcast_com wrote:
Sorry about that :/ I meant that I have the wrong accent for your request (American / English) accent here.I asked the question about needing other sfx because if this is a video game then chances are you will need a lot more too lol Sorry about the confusion
Ok, I see.
Well I do have access to several other sound effects, but if I find something I need, I'll be sure to come to you.
Don't know if it's any good, but here's two that are awaiting moderation.
First is Irish. Second is American because yes.
Still a bit of artifacting and noise in the background, but otherwise, it sounds a lot better thanks to shadoWisp.
Just let me know if you like it or no (an attempt was made, might have failed):
Irish: http://freesound.org/people/wadaltmon/sounds/256662/
American Accent: http://freesound.org/people/wadaltmon/sounds/256663/
I'm not natively American or Irish so I might not have done either of those too well. Let me know if you want anything further at all, or don't have any use for it.
breezeark wrote:
@ShadoWispThat's nice, when I need you I'll call. Thanks!
Sounds good man, I'll keep an eye out!
wadaltmon wrote:
Still a bit of artifacting and noise in the background, but otherwise, it sounds a lot better thanks to shadoWisp.
And if you end up with clean audio in between words but then there's still fuzz when you're actually speaking, that's where the Sensitivity (dB) slider comes in. 11.28 seems to be the magic number for me but you really just have to play around with this one if you end up needing it
shadoWisp wrote:wadaltmon wrote:
Still a bit of artifacting and noise in the background, but otherwise, it sounds a lot better thanks to shadoWisp.
Frequency smoothing (Hz) Knocking that up to around 500 or 600 should help with the artifacting.And if you end up with clean audio in between words but then there's still fuzz when you're actually speaking, that's where the Sensitivity (dB) slider comes in. 11.28 seems to be the magic number for me but you really just have to play around with this one if you end up needing it
That's what it looks like to me, it gets noisy when he talks.