We've sent a verification link by email
Didn't receive the email? Check your Spam folder, it may have been caught by a filter. If you still don't see it, you can resend the verification email.
Started December 10th, 2013 · 8 replies · Latest reply by Timbre 10 years, 4 months ago
Here is an example: at 2:42 of http://www.youtube.com/watch?v=wvhb5OUzdD4 See that the enemy got punched, then we have the sound effect "Phuweeeeeeeeee" followed to accompany the enemy flying upward?
I am looking for something along there. Do we have similar sound in this site?
Regards,
Tyrius
http://www.freesound.org/people/Robinhood76/sounds/66419/
The whistles in this are shorter, but maybe they could be stretched a bit; searching for "whistle" gives 1078 sounds and I just checked the first few, there may be more proper ones too.
Yes, it's just a whistle but it may work; a quite cartoony alternative is a slide-whistle (the instrument)
In Audacity, under the Effects menu, you have both Change Tempo preserving pitch and Change Pitch preserving tempo; and the classical Change Speed that alters both accordingly.
How long does it need to be?
There might be something in this pack
http://www.freesound.org/people/Benboncan/packs/4290/
"That'l" do possibly.
>In Audacity, under the Effects menu, you have both Change Tempo preserving pitch and Change Pitch preserving tempo; and the classical Change Speed that alters both accordingly.
@copyc4t
I did tried that before. But Changing Tempo to slower seems to make the sound rapid "echo" like. It's like a sin x becomes sin 10x. A whistle becomes rapid burst instead of long consistent sound. Is there a way to like... "blend" in all the waves to be smooth? Or is it not possible?
Perhaps I need to find another sample?
>How long does it need to be?
@Benboncan
Roughly 1.0-1.5 seconds.
or alternatively, could you think of some other comical sound effects when some unfortunate guy got something very heavy hit on his face and fly some miles away? (not into the sky and becomes a star. No, this isn't Pokemon Gang Rocket )
Well, in Audacity you could try the Paulstretch effect; used well, it will actually smoothen the blend of multilayered samples. Or you could do multilayering manually too, loading more copies of the sound.
Eventually, check also the Away sound from Benboncan's pack, the first part with pitch going up might be good too.
http://www.freesound.org/search/?q=slide+whistle
e.g. http://www.freesound.org/people/UncleSigmund/sounds/32326/