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    Sounds for a game?


    I am making a small freeware game, and I found freesound.org to be a wonderful source of sound effects to use in the project. I plan for this game to be downloadable for free when it is finished.

    My question is along the lines of, is it safe to use the sounds if I credit the uploaders either with a credits screen in the game listing sound attribution, or with the same information in a text file included with the .exe? Or both? The sounds I plan to use make use of the Creative Commons Attribution license and the Creative Commons 0 license.

    I don't want to disrespect the creators of the sounds and I don't want into get in trouble after I release the game for download to the public. I do NOT plan to sell the game. Can anyone set me straight?

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    121 sounds
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    Best practice: credit the sounds in the best way you can and don't worry...!
    People want to be credited but aren't very picky to HOW they are credited.

    - bram

    Warning: if you break the rules, see my avatar. Freesound Admin, Moderator, Ex-Freesound-Coder & Benevolent Dictator For Life.
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    0 sounds
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    Thanks! I'll keep that in mind.

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