hi could anybody do a jamaican voice saying the following words
HI IM PRINCE BUSTER AND I LOVE LISTENING TO MOULDY ON FRESHTRAXX RADIO
Does anybody know where to find combat zone sounds from the middle east (Afghanistan) and then I mean gun shooting, people screaming in panic (Arabic) etc... It is for a Afghanistan war scene.
Hello, I'm looking for a voice actor that can record the following text for me. preferably a male voice actor with a deep voice but that's not necessary, if you are interested you can email me at firstname.lastname@example.org so I can send the music for the voice recording. I hope someone can / will help me!
2 men. driven by music, were seeking for a great power. A power that could bring happiness to the whole world. years went by, without finding what they were looking for. Until one of them discovered that the power they had been looking for, was music. and now... they are sharing there power with YOU.. so let's give this music the power that it needs. MORE. POWER!
I am looking for a composer that could help me out a little bit, and create music for my new game: The Rise of Twotone: Blood Ghost. This is a horror game that is based inside a hospital, and is full of suspense, and gore. If you are interested in helping out, leave a line here at email@example.com
The type of music I need is slow, dark, and scary ambiance. I may also need help making sound effects like clicking, running, heart beats, breathing, and monstrous sounds. Also, send a portfolio of your previous music so I can see what you can do. Thank you for your attention.
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here it is full length: https://drive.google.com/open?id=0BxIJqZWwsPncN1d4RnAyQ0cxeXc
Thanks in advance, everyone!
Hello, I am developing some software and I really need a female voice for some added effect.
The scripts will be:
"Welcome back Mr. Lucio (loose-e-oh)"
- sexy and playful
"Let's do this!"
- cute and excited
"Are you ready?"
- sexy and innocent
"Welcome back Mr. Sta...(as if she were going to say Stark and caught herself) I mean Mr. Lucio"
-Sexy at first and then surprised/embarrassed
Please feel free to message me if you have any questions, and feel free to be creative. I'm excited to see what happens!
Seems like most of the sound files on the site are WAV files. For folk on a limited mobile data connection it would be useful if samples were available as smaller MP3 files also.
Your keyboard typing and door sound have a lot of bass and rumble. Filtering out the low end would help, and perhaps you had the microphone too close. Your razor sound is panned to one side; it seems like you unnecessarily recorded to a stereo track.
If I understood what you mean, that gives you a power law decay (x^2, x^3, etc...) instead of exponential. Not perfect, but much better than linear...
Spectral processing has a couple of downsides. Typically the split would be logarithmic. I think even in Audacity it is logarithmic. - each octave being split into a fixed number of buckets.
This does not work too bad if you are processing sounds offline: in theory, you could have as many frequency buckets as you like...
If you try to do it in real-time, the biggest problem is that the equations need to 'see' a considerable portion of a full cycle of a wave in order to capture that frequency component. - for the real low frequency sounds, down to 20Hz, this gives a delay (or latency) of ~50ms. Which is a big problem for realtime sound processing.
Because the equations need to 'see' enough of the sound to determine if a frequency of 20Hz is present or not, and the sound is being fed to the EQ in real-time (imagine you are EQing a vocal or an instrument), then you have to wait those 50ms, regardless of the speed of your CPU. Then you add on top the additional delay required for the CPU to do the maths
That is why many filters/EQs model the equations of the actual electronic circuits rather than using FFT maths - because for those you can achieve much lower delays.
The buckets introduce another problem - the blurring or transients.
But I have already gone way off-topic here, so I will shut up...
Ha, thanks, just now saw your reply. Yeah, just figuring out the direction I'm going with music. Planned to do film scores as a career but we'll see.
Absolutely right AlienXXX,
That's one of the failures of basic algorithms in digital processing. When I use the simple fade function in Audacity I block the fade period and apply fade 2 or 3 times to get the last bit of the tail to persist enough. Digi processing also has the same potential weakness in the frequency domain where the sample "buckets" don't resolve logarithmically up the spectrum. To simulate a natural EQ you have "Guess" many in-between points on the curve. I've only ever used Audacity, so I assume that more sophisticated editors must tackle this better.
I'm from the analogue generation where I put my trust in resistors, capacitors and inductors. They obey the natural rules straight out the box! Having said that, I'm not knocking digital processing; It does stuff that is totally impractical with (affordable) analogue.
Wibby, that's always one that gets me every time: how long/short to make the fade (even/mostly with unnatural sounds) 1 second 2, 4, etc. Fade is however very important in a freesound sample and often overlooked. Thanks for your advice, I'll try to figure out the dB . Maybe you're coming from a different audio perspective, I don't know.
I think it is not just the case of how long or short the fade should be. Natural sounds (and many other things) decay exponentially but many fades are linear, so they just sound wrong even if they are otherwise lomg enough...
Please if you could make a female voice tag saying [K.I.D Beatz]
Im looking for someone who could record my beat tag(s).
Produced by Arch Music
Another beat by Arch Music
Thanks for replying. I'll try doing both 1) and 3).
thank you brother for your reply
but this case happen with me , youtube send me a notice copyright (automaticaly) , i do Counter Notification , because i use that sound from your website in public domaine Although that i sent him url of sound in public domaine , It did not accept the evidence , and the copyright notice is still existe. i remove the video from my channel , it happen before one month ago
I reckon you will be fine, and won't have to worry about any potential copyright issues.
There is another YouTube channel that also occasionally uploads some sounds from this site. Although in his case, he would sometimes upload sounds that originally had an Attribution license and then not give credit, which in that case would merit a copyright issue. Thankfully, he does now give credit.
But as you will be mainly using CC0 sounds, you shouldn't run into any copyright issues because the sounds are public domain, and you can do whatever you want with them.
If someone does give you a copyright notice, it is most likely just someone taking advantage of the ridiculous YouTube copyright system, even if you are using the sounds correctly. If that ever happens, you can file a dispute on the video that got copyrighted, and it should be resolved in a few days (take that with a grain of salt - I don't manage YouTube videos, so I don't have much experience there).
thank you bro
i start work with my channel youtube of sound effects , basicaly from sounds creative commons 0 in this site, and i credit all sounds , if they want download them , i put (download link and credit : url of source sound)
but I am worried , if i receive in one day copyright notice , it can close my channel in the futur
- - Do any of you can help me at that moment ? --
and thank you very much ,I wish to make your site YouTube network, for example, and we can
Overcome this problem and increase continuously visits to your site, if involved a lot with us