I thought it was just random shading but I can see it is deliberate and representative.
See if you can figure it out listening and looking at this.
Within the IMAGE representation of the Wav files as displayed on members 'Sample Pack' files etc, what do the different colours (ie. red, blue and yellow) signify please?
Yes, I agree. Slicing and lining up loops is more problematic than with single-note files.
Now is time to stop talking and start recording!
Cutting single notes is much easier than cutting phrases to loop seamlessly.
Even if you make some mistakes, that is part of the process and you will learn from them.
Hi, I'm looking for 6 sound effect files for my mobile game.
Details are as follows:
Contact: Kevin (IRONFIST STUDIOS)
Email Contact: email@example.com
Payment: $50 USD total ($10 each) will be paid through PayPal.
Deadline: 22nd June 2016
SOUND EFFECT FILES REQUIRED:
* 6 SFX (.wav) files.
* Please use the reference links provided to get me the required SFX as close as possible to that.
* Sounds must be clean & clear and short in length (just like the ones in the reference videos).
1. FISH EXPLOSION
- Similar to reference sound, FISH explosion sound.
2. CRACKING PLATE
- Similar to reference sound, CIRCLE target explosion sound.
3. BIRD EXPLOSION
- Similar to reference sound, BIRD explosion sound.
4. WINDOW SHATTER
- Similar to reference sound, short glass explosion.
5/6. CAR DAMAGE X2
- Similar to reference sounds, short metal damage explosion.
- Two variations
If you have these sound files, please contact me at firstname.lastname@example.org.
You're right, there was a bug preventing users of Safari and Firefox to upload .flac files. Might affect IE users too.
We have now fixed the bug so you should now be able to upload flac files.
Thanks for reporting!
I just want to be sure - you want English sentences with Russian/Eastern European accent, or sentences directly in non-English language?
snv1985 wrote:AlienXXX wrote:
A bird knows no money, yet is free.
Birds have their own currency -. bird songs.
The purpose of a bird's song is advertising, not transaction.
Are you 'paid' when you watch a tv spot ?
A bird knows no money, yet is free.
Yes, that would be good if the user posted a link to the piece of work in which they used the downloaded music material for. I would be interesting to see how another person might use something I created. I only really ever think about JAZZ but most people would probably use the audio in a totally different context, and if it works for them then that's great!
Oh ok, so you mean just LEAVE Cubase recording and make the whole recoding in a single pass. It's only single notes and so it will be unlikely that there will be any mistakes.
I was over concerned about making each sample (say) exactly 2 x seconds precisely. But are the professional sample packs not absolutely spot-on? Or do you think near-as-damn-it is suffice for most peoples wants and needs.
Cubase is very much capable of performing the editing tasks required. However, my question was/is more to do with:
in the "YAMMY" You-Tube piece I linked above, I was not sure how far to zoom-in on the waveform before executing the cut. From a distance, you can easily see the wavy-line where the tone begins, but as you zoom-in, the line is so magnified that I find it indistinguishable as to where the actual sound starts? Hence, I think that was the problem with "YAMMY" in that I made the cuts slight to early/late and so the audio files come in out-of-time!
Yes, you get an automated email from Freesound when you receive a comment.
This is not like Facebook or social media where people instantly comment on photos, etc.
Think of this as being in it for the 'long run'. You sometimes get some really nice comments on sounds that you uploaded years ago.
The downloads that really count are when people come here looking for ONE sound (or more) for their project. They are looking for specific sounds: a gunshot, a scream, the sound of water, piano chords... whatever.
Those purpose downloads are the ones that are more likely to end up in a real project.
So, yeah, you build up your portfolio of sounds then suddenly one day you are surprised to find an email. Someone posted a comment "This is what I needed for my project. Thanks". Or even "I used your sound here: ..." and a link to their music, film, etc.
Ha ha . . . you were correct about not many folk leaving a feedback about the downloaded sounds! Not one person has so far! lol
Also, do you know if I will get an email notification from FreeSound in the unlikely event that a member does in fact leave a comment?
Best to do one single recording session. That is why I suggested checking the volume setting would work for all notes before starting to record (see my previous posts).
Press record and then play the notes you want to record, one after the other. Take care to make sure the tail of each sound has finished completely before triggering the next sound.
Does not matter if they are not all exactly the same duration. As long as they are not massively different.
You end up with one big recording, which you can then later cut into individual samples.
I am not familiar with the sample editing capabilities in Cubase. But if you find these are insufficient to edit and cut out your individual sounds, then I recommend you try Audacity. A free sample editor which covers simple functions well and even some advanced ones too.
Cutting out single notes is easier than cutting out perfect loops.
I sugges you start with ouds with a clear attack, since then it is easy to find the starting point of each sound.
As you practice this, you will become better at cutting out 'seamless loops'. There are some techniques for that as well, but won't cover them now. Start with simple one-shot samples.
Well the US citizens very happily voted in Mister good ol' George Bush!
Would you simply hold down a single-note for a few seconds and stop/start Cubase's record function (repeating this process 20 x times until all notes are documented)? If so, it will be quite tricky to perform this to exactly the same duration for each note because the Moogs and Poly_61 are not MIDI. With the DX21, it is MIDI so I can draw in the MIDI data on the Cubase Piano-Roll (with the pencil tool) and have a cup of tea while it is triggering the whole recording!
Also, the Moog and Poly_61 (and I dare say possibly the DX21) will have to have their ends trimmed (I think this is called 'truncated'). And so the degree of 'SNAP' (as it is called in Cubase [or 'Quantize' resolution more commonly elsewhere]) will need to be firmly established before any such editing takes place.
To illustrate this problem, if you care to have a quick listen to a 'DX7' piece I made last month consisting entirely of 2 x Bar & 4 x Bar samples (or 'loops' [call them what you may]), you can hear that the Orchestral type tones (which enter half way thru) do not line-up correctly because (I believe to be the case) the front-ends were not sliced at identical points! This was my first attempt though and so there were bound to be numerous glitches:
It will probably be easier made single note or one-shot samples, but I would thing that the same rules remain, albeit to a less pedantic degree.
Guess what?... I am late for the party!
Here is my very humble contribution:
Sounds used listed on the soundcloud page.
Happy birthday and many happy returns!
Sorry, don't meant to be rude.
What I mean to say is that maybe the CC license is not ideal for you as a user. However, we must respect the wishes of the creator who decided to release his/her work under such license.
I seem to have got a bit worked up in this discussion. I want to finish on a positive note.
Many Freesound users are nice people and quite proud of seeing their work used. If you need a different license for a specific purpose, you should try to contact the creator of the work. - Often they will grant you a special license.
I hope continue to use and enjoy Freedound.
Appologies if I got a bit too aggressive in my argument.
So the real freedom is what you're free to do and at what cost.
If you need a license to walk outside of a prison, then you're no more free than a prisoner.
I think copyleft licenses, like GPL and CC-BY-SA, should be clearly marked as demi-free, as they just don't deserve to be called free, because you're free to do X, but not free to do Y.
I like the Attribution licenses: first, it is the digital age equivalent of the old-fashioned good manners of saying "thank you" when someone gives you something for free.
Second, it gives the creator of the original work (sound, in this case) a chance to know what his work is being used for (at least if it is online).
You are, of course, FREE to disagree. In which case, don't use sounds or other works under CC licenses.