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    4400 - Automotive

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    PapercutterJohn wrote:
    It's just occurred to me that as the site is called Freesound, maybe it should be for public domain uploads only (not a serious suggestion but a valid thought). After all, any other licence is actually not "free". Perhaps this contributes to people grabbing stuff and not attributing. A free sound is by implication there for the taking.

    Well by definition CCBY/NC are "free", it's just conditional but doesn't involve monetary gain on the part of the author. I see where you're getting at though.

    It's not a good idea to force public domain licenses on authors, that would be disastrous.

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    4399 - generator

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    33 sounds
    67 posts

    It's just occurred to me that as the site is called Freesound, maybe it should be for public domain uploads only (not a serious suggestion but a valid thought). After all, any other licence is actually not "free". Perhaps this contributes to people grabbing stuff and not attributing. A free sound is by implication there for the taking.

    I agree with AlienXXX that most people probably can't remember where they downloaded it from in the first place!. My decision to go for public domain was because I read a thread about someone nicking sounds and putting them on youtube with a donation button. I started to get really angry about it, but then thought, is it really worth getting upset about? Then I was listening to someone elses public domain sound and a comment said it had been used in a professional record that can be downloaded at iTunes. It was so good I downloaded it! I thought "If that was my sound being used in a professional record I would be so thrilled!" That's not likely to happen if they have to credit me.

    The interesting thing though is that since making all my tracks public domain I've stopped caring if anyone else makes money out of them. After all, I'm not going to, I wouldn't know how to, so if someone else has taken time to aquire that knowledge, they've earned their money in a way. I think the background worry is that I'd think I was a mug if someone made big bucks out of a sound I uploaded. Frankly, it isn't going to happen is it.

    One thing I should qualify though is I'm not a sound engineer. Some of you people put a lot of work into your sounds. I absolutely understand you'd be mad if someone took your work and made dosh out of it (I'm a professional artist. Copyright is taken 100 percent seriously, so I understand). As for my recordings though, I just notice a sound is happening, check the record level and hit the record button. So yes, I understand, at my level the arguement is totally different to many of the other Freesound users.

    @Alienxxx Nice to know I bring good and fresh ideas. That'll be a first for me!

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    AlienXXX wrote:
    Realistically, we cannot police the internet and the Universe, looking for un-attributed use of our sounds or other violations of the licenses on our sounds.
    If we cannot deal with that, then maybe we should not upload.

    Although most of my uploads are released as CCBY, I actually really don't care all that much if people attribute me or not; call me crazy. I only get precious about it when the sound is being used commercially.

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    1799 sounds
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    I wish everyone had such a relaxed approach!

    The truth is that, despite our efforts and those of many others, many people still do not understand and do not care about licenses.
    All they want is a sound for their latest cartoon/school project/etc.
    People making music should know better, but hey some of them may be 10 year olds with access to a PC. - They have access to the technolocy, but they are not mature enough to understand licenses.
    Many others, really just don't care. Plain and simple. This is not just generation "now" it is also generation "free" - for them everything on the internet is free and up for grabs.
    Those that download all their music from illegal sites will not care about ripping out sounds from youtube or other places. Freesound is just easier (sounds are searcheable and easy to download in high quality wav or flac formats).

    Each of us needs to realise that the sounds that we put here are free for people to take without giving anything back. Realistically, we cannot police the internet and the Universe, looking for un-attributed use of our sounds or other violations of the licenses on our sounds.
    If we cannot deal with that, then maybe we should not upload.

    The CC licenses are, essentially, a matter of goodwill. As all goodwill, they are subject to abuse.
    We can debate the moral and/or legality of it, but it is academic.

    Back to your initial point. There are many different user types at Freesound.
    Some are just passing by. They create an account to download the sounds they need at that point in time and then never come back.
    There are also people that download sounds they find cool. They are not organized, they throw all of these sounds into their hard-drive and then one day when (if) they actually use it they have no idea where it came from. This makes it difficult for them to attribute, especially if they have renamed the file.

    Your point is actually a very good one:
    It is not the first time that the sound rating system is criticised BUT this is the first time that a consequence (or side-effect) has been pointed out that is actually very relevant for Freesound. I am going to bring this up to the site admins. They can analyse the data at the Freesound level. If they do that and determine that the current rating system is actually detrimental they are likely to remove it or replace with another system.
    So you may be a newbie - but you seem to bring good anf fresh ideas.

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    324 sounds
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    4398 - Seed

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    935 sounds
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    4397 - sesame

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    324 sounds
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    4396 - Cookie

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    33 sounds
    67 posts

    4395 - scrumptious

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    33 sounds
    67 posts

    AlienXXX wrote:
    It is never the sounds you expect that become top downloads.

    @AlienXXX I've noticed this already! I'm guessing it's because people use them for things I would never dream of. "I used this for a piece about manufacturing polyurethane foam" came as a surprise, and frankly made my day, cos it meant someone got something out of the recording.

    To go back to the beginning (cos it has indeed been a strange discussion but, for me at least, very interesting), my initial point was that I thought I noticed a trend that negative ratings reduced the number of downloads following it, which would be a shame because people might miss sounds that they might like. If so, this in turn would mean the rating function was having a negative impact.

    Having had all this discussion I now think "Hey, it's a great site, what does it matter how people use it as long as everyone is getting pleasure doing what they do. If they choose to skip low star rated sounds they have that right".

    With that in mind I decided to make all my recordings public domain. That way I won't get upset if someone doesn't attribute correctly. If they make money out of it, good for them. As long as people are getting something out of my recordings I'll continue to upload them and ignore the bad ratings as irrelevant. After all, what is a good or bad sound? It only depends on what the rater wanted to use it for.

    And yes, I am a newbie here, but at 55 that makes me feel young!

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    Can you identify the sound in this track?

    https://www.youtube.com/watch?v=xKOJ3u_Wzd8

    The sound occurs very quickly between 0:09 - 0:10 seconds.

    It is tonally bright, metallic sounding, much like a cowbell, with an accented delay on top of it.

    While it appears to be a familiar percussion sound, I just can't seem to pin it down, nor replicate it on any typical drum machine, or sample library.

    Any advice or help would be really appreciated.

    Thanks smile

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    324 sounds
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    4394 - Pie

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    1799 sounds
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    4393 - blueberry

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    1799 sounds
    1896 posts

    This is a funny discussion smile

    Yes: downloads and comments add up over time. To an extent, even star ratings do.
    As you build up a large library of sounds in Freesound you will slowly see a stream of "thank you" messages or comments. - Yes, they are few and far between, but they might turn a very grey day into a happy one when they come. Some users will be particularly nice or encouraging on their messages.

    I have seen a few members who have an account for 10 days and have uploaded 3 sounds complaining in the forums: "where are my star ratings?", "Why doesn't anyone comment on my sounds?", etc.
    Here at Freesound it pays to be patient.
    I am sure the site owners will not change that and turn this into some kind of social media website. That is not the purpose of Freesound.

    We have about a dozen or so active users in the forums. But the community is surprisingly helpful.
    Post a request for help on mic choice, how to record 'in the wild', EQ tips... you name it! Usually you will find someone types to the rescue. - And very often will be a user that is not even an active user of the forums, but has the know how.

    @PapercutterJohn
    You are kind of the new guy here. There is a compulsory warning to sound uploaders. not sure if anyone has given it to you yet.
    "It is never the sounds you expect that become top downloads."
    OK... there may be a few exceptions to the rule... but...
    You upload a great sound/recording that you are really proud of -> 2 years later it could have only 5 downloads.
    You have some shitty sound (if there is such a thing). You were going to throw it away (imagine a taperecorder click at the end of an enterview you recorded to tape.) But you upload it here instead.
    Within a week , it reaches 100 downloads. 2 years later could have 800, and several comments.
    No one understands this. We blame the Freesound gremlins...

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    4392 - Burberry

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    I agree with strangely_gnarled above.

    I was planning to reply with some similar advice. What I wanted to say was that the only money you should be spending is on equipment. For someone so young who is just starting out, it is appropriate to only get the essentials just to test the water, and then in the future, if your son is really enthusiastic about this hobby, i'm sure he will start conducting his own research into better more mid-range equipment. Until then, we can safely advise to go for what we would deem the "starter pack" because at 11 years old, I'm sure whatever you present him, will bring him hours of experimental joy.

    Once he starts progressing and showing a more dedicated interest, then you can consider investing substantial money into equipment and programs to suit the progression.

    The workhorse: Zoom H4N recorder
    I highly recommend this field recorder, it will provide the necessary high-quality recording means whilst also doubling up as an audio interface for the computer.

    The Starter Software:
    Audacity (free) - single track audio editor
    Cockos Reaper (free/cheap) - multitrack audio editor - VST *virtual studio instrument* support

    Personally, I can highly recommend Steinberg's Cubase as a DAW. Although I have used many programs over the years I have found Cubase to be the most versatile for a mixture of sound design and post production audio editing, it's targeted specifically as a music production workstation, but I can tell you that I have actually carried out audio post production for entire films using this software. It will handle video well and also timecode, so your son can get into audio design for moving image. The GUI is intuitive and easy to learn, and it includes a multitude of cool features along with great stock plug-ins.

    There is a trial available on their site, here: https://www.steinberg.net/en/products/cubase/trial.html

    They have 3 packages which are intended for different level of audio producer, the cheapest being Cubase Elements, which doesn't have the full feature range as the Pro package obviously. http://www.steinberg.net/en/shop/cubase.html

    The other would be Avid Protools, a bit pricey, it's the industry standard for multitrack audio editing. It's used widely in the film industry along with Steinberg's Nuendo (for video game audio production)

    There are so many great digital audio workstations it's really quite hard to recommend a certain one for a kid who's just starting to grasp onto the ropes of audio production and design. This is a great line-up you might be interested to run through:
    MusicRadar - The 19 Best DAW Software Apps in the World Today

    DAW Plug-ins: (FREE!)
    http://bedroomproducersblog.com/2014/12/29/free-vst-plugins-2014/
    https://splice.com/plugins/free_plugins - (create a free account to download)
    musicradar.com/27-best-free-vst-plug-ins-in-the-world-today

    If your son is serious about this in say a year's time, then you could probably start investing in better stuff, like a shotgun microphone or studio condensor, Avid ProTools for industry standard audio editing, Waves plug-ins, Native Instruments etc.

    I hope i've been helpful enough, if you have any further questions that I didn't quite tend to, please go ahead, i'll be happy to help further.

    Regards
    Ninja Headphaze

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    4391 - Londonderry/Derry

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    4390 - genesis

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    103 sounds
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    4389 - yes