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    46 sounds
    29 posts

    I can forgive them for the time taken for checking mine, as some of the files I've uploaded are quite large. The easy ones passed moderation first.

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    322 sounds
    37 posts

    Over the passed 48 hours I've been seeing a lot of this going on. I'm sure there is lots of other people's sounds that are waiting to be uploaded. May this be dealt with soon.

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    0 sounds
    1 post

    ...and no response. lol.

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    0 sounds
    1 post

    I'm about to release a new beat, but this time I would love to have my own tag line.
    Could any females help me out and say "A Teddy Slick Production" in a sexy seductive sort of way. Thanks!

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    0 sounds
    1 post

    Kind of a weird request, but offhand does anyone know where I can get a sound like this one? It's the tweet of a Lamp Commander from the 90's (A voice activated clapper). I had one as a kid and I want to incorporate the noise into my best man speech for my brother.

    https://www.youtube.com/watch?v=fV2RWBMS38U

    Thanks,
    Shawn

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    102 sounds
    612 posts

    2875 - Knight

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    46 sounds
    29 posts

    2874 - malt

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    15 sounds
    81 posts

    2873 - Whiskey

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    0 sounds
    5 posts

    I have just verified that HTML 5 playback of OGG files works on other sites. However, apparently SoundManager2 just thinks, "oh, it's Firefox!", and insists on Flash. If OGG files are really available, then this might really just be an SM2 problem.

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    0 sounds
    2 posts

    Thank you very much. I knew that there had to be a reason, but I just couldn't figure it out for the life of me. I'm wanting to start making some web based games, and I have no problem giving credit. That's what led me here. Thank you for the welcome! Glad to have found this place. I'll look into your sounds!

  • avatar
    268 sounds
    21 posts

    Hey, shotokando!
    The reason is quite simple:
    If you e.g. do audio post for TV and film a lot, like I do, you simply CAN'T credit the fs contributor unless it happens to be your own film and you get to decide what makes the credit roll.
    That is why I am for one very grateful to all cc0 contributors whose sounds have helped me out of one or the other pickle over the years when I was looking for this atmo or that effect.
    That is also why ANYTHING I put up here is cc0. Use it if you need it, like if my neighbor needs a quart of milk, sort of thing.
    It's not a matter of respect, or the lack thereof, but simply of expediency in day-to-day work.
    There's tons of freesounders who will always get a beer bought for them if they happen by, and if I make something I have the necessary control over, EVERYBODY's credited, be it cc0 or whatnot.
    Yep, that's how it is. Welcome here, anyhow! smile

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    0 sounds
    2 posts

    I have a follow up question on this. I'm completely new to this site. I found it today. I've been looking into the licenses and all that, but I don't know what reason someone would have to not credit the author with the sound. I'm not judging, I'm just ignorant. Is there a reason why or a time that you should not or would not want to give credit? I can't think of a reason not to, and would have no problem giving someone credit so that others may find their work, but there may be a legitimate reason or concern that I'm not seeing. Thank you!

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    4 sounds
    4 posts

    http://www.freesound.org/people/shadoWisp/sounds/252043/

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    4 sounds
    4 posts

    http://www.freesound.org/people/shadoWisp/sounds/252044/

    That was funsmile

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    0 sounds
    2 posts

    Ich würde gerne Klingeltöne selber machen.
    Habe auch schon einige selbst gemacht, mit Audacity.

    Die Lautsprecher der Handys haben glaub ich ja ein mieses Klangspektrum.
    Welchen Equalizer sollte man vor abspeichern des Klingeltons drüberlaufen lassen, damit es für den Handylautsprecher am besten passt?

    Alternativfrage:
    Könnte jemand ein gutes Tutorial zur Klingeltonerstellung posten?
    Es sollte nicht nur schneiden vorkommen sondern auch die Bearbeitung mit Equalizer, Effekten und Pegel.

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    102 sounds
    612 posts

    2872 - tattoo

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    46 sounds
    29 posts

    2871 - yakuza

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    102 sounds
    612 posts

    2870 - gambling

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    1439 sounds
    1567 posts

    2869 - Risk (the game)

  • avatar
    322 sounds
    37 posts

    Ok,
    So I tried something out. Yesterday night before I went out to dinner, I decided I'd try a different pocket I was carrying the recorder.
    I normally carry the recorder in my left pocket but this time I tried the right. It seems to have solved the odd issue, for now.
    Sometimes I do get some clicks or spikes of static but that's usually around server machines or some industrial machines etc.
    Are these mics seriously that sensitive to RF noise? I'll have to listen to some recordings I made today, and find out. Not sure if I mentioned this before, I have the normal sensitivity version, since I have no problem supplying enough power to drive them to high volumes. I'm so glad I got them, boy these things can and do clip easily if your not careful.